RuneHunter
Draynor Dungeon
Written by V3sta Slay3r

The Draynor Dungeon is just about the smallest dungeon in RuneScape, but there are still many places you may want to check out. Read this guide to learn more!

Getting There

Knowing how to get there in the first place would be a big help. The entrance to the Draynor Dungeon can be found in Draynor Village:
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The entrance to the dungeon is located north of the Willow trees, near the Draynor bank. To make it easier, just look for the dungeon sign on your mini-map. This is the safest entrance to the dungeon:
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Map of the Dungeon
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Inside the Dungeon

Now we have come across an area where you will find both level 13 and 24 Zombies. A good strategy is to fish Herring and Sardines in the fishing spot, and then train on the zombies. Use your food while training on them, and collect the Fishing Bait that they drop. This is a decent way to train, since you can just fish for food, cook it, and then come back here and train. If you're low on food and hitpoints you could always go up the ladder and you'd be safe again.
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Now, as we move deeper through the dungeon we find different varieties of NPCs. There are level 24 Zombies and level 22 Skeletons. This is pretty close to the entrance, so you could make a quick get-away if you run! The Zombies will attack you until you're level 49, so be careful.
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Further down the passage, we will find an anvil and a fire, and this can be considered to be the most useful area in the sewer. The fire can be quite handy if you couldn't get anyone to make one for you at the fishing spot, and if you are level 51 or higher you could run bars from the anvil to and from the bank. That is not recommended if you're under level 25. There are no NPCs here so you could run here if you're low on hitpoints.
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Also near the anvil is Ruantun, a key character during the Desert Treasure Quest.
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This is where the highest leveled creatures are. There are level 22 and 25 Skeletons. It is also the center of the dungeon so there is no real quick escape, and you will be attacked until you're level 51.
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We are almost through this dungeon! The next section contains several level 13 Zombies that never attack people -- Not even level threes! This is a good place to train with combat 20-30 with food, and you won't use very much. The dangers outside are much more dangerous.
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This is the second entrance. Consider climbing down if you are being attacked by one of the level 26 Jail Guards, but I wouldn't recommend using this exit for a quick escape because a jail guard might finish you off! You must have level 53 combat not to be attacked be these evil guards.
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Well, that's about it for this dungeon! Happy exploring!

Inhabitants

Zombies (Level 13 and 24)
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Skeletons (Level 22 and 25)
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